Opening the workshop today with quite a gloomy weather in Istanbul. The past week and the weekend continued to offer me little time to spend on the hobby, so no painting post today, sorry. Instead, I delved into a mini that I’ve thought of for some time and spent some quality hours playing board games with my dearest friends over the weekend. Hop in to check out what I’ve been up to.
As the above photo suggests I’ve been putting together the Death Company Dreadnought that comes out of the Deathstorm set and I find it to be a blast really to clean up and assemble. No wonder the loyalist scum pick these models by the dozen. I missed the cutting and cleaning on the models, I guess this will give me the necessary will to jump to painting other models, right when I get ample time for a nice session.
Contrary to my past posts, I’m leaving out the steps I took in assembly to save them for an assembly tutorial via Prezi, the tool I mentioned last week. Needless to say, stay tuned for a zooming action on how to properly assemble and save yourself some hassle during cleanup in the coming weeks.
The past Saturday we hosted a little get together for my friends from high school and we got a chance to both blow off some steam from the past week and just to have some plain old fun with unusual board games. After a few rounds of Saboteur, a card game based on bluffing and maze building, we jumped into Relic, another Fantasy Flight Games board game taking place in the Warhammer 40k universe that pits the players on a race to reach the center of a board filled with the usual hazards you’d encounter in “the grim darkness of the far future”.
The game is based on a combination of a card and dice mechanics that allow the players to move through the tiers set on the board. The players level up as they progress to better shoulder the trials set closer to the center of the board and gain attributes that allow them to manage harder encounters at each turn. The game deserves a full review on its own (another thing on the to-do list I guess) so I will not delve too much into the details. However I will mention one thing that got me interested a lot more than expected: the player tokens are actual busts of the characters and they’re beautifully detailed and yes, they’re begging for a cool paint job!
A special thanks to Xasf here for thinking I’m talented enough to do them justice… let’s hope I won’t get carried away with all the models that are piling up!
Lastly a shot of the remaining resin kits that I’m planning on preparing this week. Shorter sessions lend themselves well to clean-ups and knife work so I’ll hopefully get these ready along with the other models that need cleaning (Random Encounter, Obliterators and the metal Varghulf). Then I’ll need to shift my order of items in favor of the 54mm dwarf, since the deadline for submission is getting close!